Resource Round Up: 3rd May 2013

Resource Round Up: 3rd May 2013

Sup Widgetowwwn!

It’s been a great week for good reads for this week’s Resource Roundup, the internets are delivering the goods! Lots revolving around the Different Games conference in NYC that went down this week, mostly because Leena is still crying about not being able to go. But there’s a few other goodies too, so without further ado…


Kaye Elling has put a pdf document online which is doing the rounds at the moment, “51 things every game student should know”, that is filled with some great insights and tidbits. In particular we like tips such as “Don’t put porn in your portfolio”, and someone finally making it clear in no uncertain terms that the plural for “vertex” is motherflippin’ “vertices”!

Jennifer Sandercock is doing a very cool blog project where she takes you with her on the development of a different gameplay mechanic each month. It’s in a similar vein to her Idea A Week project from ‘09/’10, which she said encouraged her to be more creative and think quickly. Both projects are definitely worth checking out.


The Different Games conference happened last week and seemed to go really well for its first year, Widget really hopes to see it happen again next year. Of particular note is their Inclusivity Statement, which acted more as a contract for all conference goers. It points out the importance of there being room for everyone, no matter their age, gender identity, culture, sexual orientation or socioeconomic status. To ensure everyone could feel safe, a few ways to help were specifically outlined, which was really great:

inclusivity statement

More conferences need to do this, and it’s something Widget will be campaigning for in the future. To get an overview, there’s a write up over at Polygon, and you can find some UStream recordings of a few of the panels here, and you can check out the program too. We’re lucky enough to have speaker Alison Harvey publish her write up on the event here on Widget in a bit more detail next week!


Alanah Pearce documented 30 days of all the sexist bullshit she receives online, and spoke about it on Kotaku, where she received some more. This is important to note if you’re being harassed and think it’s because you in particular have done something wrong. Even not saying anything to provoke ridicule can get you treatment like this, sometimes. It’s important to acknowledge that this happens, because without acknowledging it, it cannot be changed. If you’re having a rough time due to online harassment or bullying, please call LifeLine on 13 11 14.

From situations like this, beauty can be born, too. The Toronto Standard ran an interview with Cecily Carver and Jennie Faber from Dames Making Games, discussing issues of support and what to do in the face of this kind of treatment. They discuss growing up with games, their feminist action helping developers, and game jams.

In the constant study into why women are underrepresented in technology careers, Silicon Republic has shared some interesting results of a study done recently that showed 74% of women surveyed believed online work provided more opportunities to succeed in technology careers over traditional on-site work. Do you seek out work you can do online or from home? Do jobs with the flexibility to work from home occasionally or a large percentage of the time suit you better?  Do you sometimes take a pay cut to have this arrangement? If you do prefer working online as opposed to the more traditional 9-5 in an office environment, what do you think your reasons for that are? To the comments!