Resource Round Up 05/04/2013

Resource Round Up 05/04/2013

Phew! WIDGET is nearly a month old, and what a ride it’s been so far.

The blog has featured many excellent articles from women in the trenches. They covered a variety of topics, including industry tips and tricks, dealing with challenges, and gender representation in games.

This would not have been such a successful month without your articles, support, and offers of help. Thank you so much! It means the world to us. For those of you who have volunteered your help, we will find a way to take you up on your kind offers, as we find our feet.

We hope you have found something here that has been helpful or encouraging for you. Please let us know in the comments if there is something you would like to see on the blog, and we will try and find a way to get them up here. Some of you have sent some suggestions through via Twitter – we have made a note of them. Keep ‘em coming.

As always, we are looking for articles to publish. Do you have any tips you’d like to pass on? An experience to share in picking up a new skill, changing careers, or facing a challenge? Got an opinion? Please write for us!

That’s all from us, for now, and we will leave you to enjoy the link round-up below.

Resources

QGCon | The Queerness and Games Conference UC Berkeley Center for New Media October 26-27, 2013

http://www.qgcon.com/

“The Queerness and Games Conference brings together academics and developers to embark on an innovative and interdisciplinary exploration of the intersection between LGBT issues and video games. The event will combine traditional paper presentations and panels with design discussions and creative workshops. It will establish a dialogue between academics and practitioners, articulate the stakes of the newly forming field of queer games studies, and help us imagine a future for a queer presence in video games and the games industry.”

The conference is accepting submissions now, and the deadline is 1 July 2013.

 

She++: The Documentary

http://sheplusplus.stanford.edu/film/index.php

Two Stanford engineers, Ayna Agarwal and Ellora Israni, present statistics, facts, and personal stories in this engaging documentary about women in IT.

She++ will be released this month. View the trailer here.

She++ also host a mentorship program, and an annual conference.

 

The 2013 Game Developer Gender Wage Gap

http://borderhouseblog.com/?p=10567

Border House Blog’s article on the gendered wage gape in games development went viral this week. It features some pretty grim statistics.

 

Rock, Paper, Shotgun Apology For Using Female Writers

http://www.rockpapershotgun.com/2013/03/27/rock-paper-shotgun-apologies-for-using-female-writers/

Rock, Paper, Shotgun delivered a scathing non-apology for hiring women writers.

“From this point going forward, we will ensure that if a woman is somehow writing on the site, that during the process they will be required to wear a top hat, false moustache, and steely, manly glare as they type, in order to eradicate the unpleasantness so many have had to experience. No longer will they be allowed to “play the gender card” by openly having their gender be so not-male.”

Hilarious!

 

Grandma Got STEM

https://ggstem.wordpress.com/

Grandma Got STEM profiles grandmas who are accomplished techies, challenging the commonly held idea that nannas are inherently bad with technology.

“Perhaps you are tired of hearing people say ‘how would you explain that to your grandmother?’ when they probably mean something like ‘How would you explain the idea in a clear, compelling way so that people without a technical background can understand you?’

Here’s a similar saying you may have heard: ‘That’s so easy, my grandmother could understand it.’

Grandma got STEM counters the implication that grannies (gender + maternity + age) might not easily pick up on technical/theoretical ideas by sharing pictures and remembrances from/of Grandmothers who have made contributions in STEM-related fields.”