Category Archives: Features

Widget Feature Articles

Come as you are

Come as you are: With a virtual orchestra and the idea that all games deserve music.

By Meghann O’Neill. Sometimes, when struggling with large-scale creative projects, you need a completely fresh perspective or a change of pace. Certainly, there’s massive value in an opportunity to compose…

An Initiate’s Guide to Map-less Spaces

An Initiate’s Guide to Map-less Spaces

There is lots of advice everywhere about how to run your business, and build a “career,” develop your craft, your art, and so on. But if you’re someone like me,…

Counting on Creativity

Counting on Creativity

By Camila Fisher. A while ago I did a post on freelancing versus working full-time and how both can affect your creative process when it comes to game development or any…

Gotland Game Conference 2013

My thoughts on Gotland Game Conference 2013: Creating Equal Spaces

By Malin Lövenberg. A few weeks ago, I was a juror at Gotland Game Conference, judging the student projects and giving them feedback on what I liked and on what…

Different Games: A Report and a Challenge for the Future

Different Games: A Report and a Challenge for the Future

By Alison Harvey. I had the incredible privilege of attending and presenting at the Different Games conference held at New York University’s Polytechnic Institute on April 26 and 27, 2013….

playthings

Playthings

By Claire Hosking. Claire wrote some amazing words over on Tumblr and we thought they were absolutely worth sharing with our community. She’s graciously given us permission to republish the…

Welcome to WIDGET

Widget: One Month On

Widget is a month old! We’ve been blown away by the response so far, and so were our servers for a little bit there. We’ve had some great content written…

Going Indie: My Journey as a Game Developer

Going Indie: My Journey as a Game Developer

By Cat Musgrove. I have a confession to make. It’s not going to win me any friends amongst gamers, but it’s important to my story and I hope it will be…

Making Games Female Friendly

Making Games Female Friendly

By Emma Boyes. Before I started working in game development, many games used to annoy me for their casual sexism, stereotypical female characters (oh, does the Princess need saving AGAIN?…

Overcoming Imposter Syndrome

Overcoming Imposter Syndrome

By Rebecca Fernandez. Have you ever felt that you’re not good enough to be a game developer? That your skill level is inadequate for the job that you’ve been aiming for?…